🐲 The Villain

Do Now (In Classroom)

What makes a good villain?

By the end of today…

In your planning doc:

Specification Scripts
There is at least one on-ground enemy Β 
The enemy sprite moves towards β€œHero” Β 
The enemy sprite reappears/rolls-over when it hits the edge of the stage Β 
The enemy sprite is animated when it is moving towards β€œHero” Β 
If β€œHero” does not jump, she runs into the enemy and the game ends with an appropriate message Β 
It should be possible for β€œHero” to jump over the enemy Β