π» The Scenery
November 03, 2016Learning Target
I can use conditionals and variables to relate the movement of my βheroβ and scenery sprites.
Good programming habits in your code:
- Using Start and Stop blocks.
- Making sure you initialize appropriately so that your program is repeatable.
- Use conditionals and variables, not precisely timed waits.
- Add comments to your code so it is easy to understand.
By the end of todayβ¦
In your planning doc:
Specification | Scripts |
---|---|
There should be at least two scenery sprites | Β |
You should layer these sprites relative to βHeroβ and each other. | Β |
Scenery sprites move relative to βHeroβ as she moves. | Β |
Following with the layers, scenery sprites should move at different speeds so that one seems farther away. | Β |
Scenery sprites should roll over/reappear when they hit the edge of the stage. | Β |