πŸ—» The Scenery

Learning Target

I can use conditionals and variables to relate the movement of my β€œhero” and scenery sprites.

Good programming habits in your code:

Example

By the end of today…

In your planning doc:

Specification Scripts
There should be at least two scenery sprites  
You should layer these sprites relative to β€œHero” and each other.  
Scenery sprites move relative to β€œHero” as she moves.  
Following with the layers, scenery sprites should move at different speeds so that one seems farther away.  
Scenery sprites should roll over/reappear when they hit the edge of the stage.